06.05.12

Read the Stories Direct from E3

Check out all Assassin’s Creed® III news direct from E3 2012.
Phantom Blade
AUG 2014 - Twitter Q&A at Gamescom - Thumb

Twitter Q&A at Gamescom

Assassin’s Creed Unity adds all new character customization and player progression options, so we cornered our Lead Game Designer in charge of these systems, Benjamin Plich, and gave him control of the Assassin’s Creed Twitter account for an entire hour…

08/21/201409:00 AM

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ACU_NEWS_THUMB - Assassin’s Creed Unity Narrative

Assassin’s Creed Rogue DevBlog – Narrative

We were able to catch up with Susan Patrick, one of the writers on Assassin’s Creed Rogue. We started by asking Susan to tell us a little bit about Rogue’s overall story.

08/19/201409:00 AM

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ACU_NEWS_THUMB_NCSA - DevBlog - Player Progression

Assassin’s Creed Unity DevBlog – Player Progression (Part 1)

We managed to pull aside Benjamin Plich, Lead Game Designer on Assassin’s Creed Unity, to get more details on how player progression will work within the game.

08/15/201409:00 AM

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